Here are some old links for grins:
Face: 7 4 3 1 Head: 1 20 20 20 1 7 8 Eyes: 8 10 16 16 16 1 4 Jaw: 31 1 9 18 Mouth: 1 1 1 19 13 Nose: 5 5 14 Hair: 3 2 16 6 Makeup:1 7 6
Note 1: I haven't tested all these codes, so use them at your own risk.
Note 2: If you want to get REALLY crazy specific with the cheats, see this guide: Mass Effect Wiki.
Note 3: These are NOT Case-Sensitive.
Fly | Enable fly mode |
Ghost | Walk through walls |
SuperSpeed | Shepard moves really fast |
Walk | Return to normal speed and on foot |
Teleport | Move player to location in crosshairs (in the game world, not on the map) |
SpawnVehicle | Spawns a Mako at the cursor's location |
upgradevehicle 6 vehthrusterforcebooster | Triples the power of the Mako's thruster |
GiveBonusTalent T | Gives Shepard a bonus talent, see list below for talent numbers to replace T |
AdjustCredits # | Increments or decrements the party's credits, replace # with a number preceded by + or - |
InitCredits # | Sets the party credits, replace # with a number |
GiveXP # | replace # with desired number of experience points |
SetParagon # | replace # with desired number of paragon points |
SetRenegade # | replace # with desired number of renegade points |
GiveTalentPoints # | replace # with desired number of talent points (46 to fill) |
Set BioAttributesPawnParty m_TalentPoints # | replace # with desired number of talent points for active squad mates and Shepard (20 to fill) |
ce hench_picksquad | Select a new squad from the selection screen |
InitGrenades # | Set number of grenades, replace # with a number |
InitMedigel # | Sets amount of medi-gel, replace # with a number |
InitSalvage # | Sets the amount of OmniGel, replace # with a number |
UnlockAchievement A | Unlock Achievements, see list below for numbers to replace A |
GiveSuperArmor | Shepard gets Super Armor |
GiveSuperGun | Shepard gets Super Gun |
GiveAll | gives you everything except for armor |
GiveAllArmor | Give all Armors |
GiveAllXMods | Give all Weapon and Armor Mods |
GiveAllBioamps N | Give Bio Amps, replace N with manufacturer name |
GiveAllOmniTools N | Gives Omni Tool, replace N with manufacturer name |
GiveAllArmor N | Give all armor, replace N with manufacturer name |
GiveAllArmorHuman N | Give all human armor, replace N with manufacturer name |
GiveAllArmorKrogan N | Give all krogan armor, replace N with manufacturer name |
GiveAllArmorQuarian N | Give all quarian armor, replace N with manufacturer name |
GiveAllArmorTurian N | Give all Turian armor, replace N with manufacturer name |
GiveAllWeapons N | Give all weapons, replace N with manufacturer name |
GiveAllGrenades N | Give all grenades, replace N with manufacturer name |
exec filename.txt | Execute a script. You can put many (as many as you like) of the above commands in a single text file, then place that text file in the [Binaries] folder. In game, run this command (for example "exec cheat.txt"), and everything will execute as if you had typed it all in manually. |
Show Fog | toggle fog on/off |
Manufacturer names for replacing N:
Aldrin, Ariake, Armax, Armali, Devlon, Elanus, Elkoss, Geth, HK, Kassa, Rosen, Serrice, Sitta [sic], Haliat, Jorman, Batarian, Cerberus, HKShadow, Spectre01, Spectre02, Spectre03
To give yourself a specific item, type:
GiveItem person level type Manf_manfname_thing_name
person is either Self or Target. To give something to a squadmate, turn so the targeting bracket higlights the squadmate you want to give something to.
level is the level of the item in digital numbers, not roman
type is one of the following: Assault_Rifle, Sniper_Rifle, Shotgun, Pistol, Bioamp, Omnitool
Armors are HumanL, HumanM, HumanH, QuarianL, TurianL, TurianM, TurianH, KroganM, KroganH
Examples: (for specifics, see the upgrades page)
GiveItem Target 10 Assault_Rifle Manf_Spectre03_Weap will give the targeted squadmate a level X HMWA Assault Rifle.
giveitem self 10 bioamp manf_serrice_bioamp
giveitem self 10 omnitool manf_serrice_omnitool
giveitem target 10 TurianM manf_kassa_armor_colossus
giveitem self 10 x_armor_shieldVI
giveitem self 10 x_Gammo_HE
giveitem self 10 x_wammo_Harpoon
giveitem self 10 x_wgear_frictionlessMAT
Talent numbers for replacing T:
Note: The game won't let you use more than 6 at a time, so if you're full, adding more won't do you any good.
7 | Assault Rifles |
14 | Shotguns |
21 | Sniper Rifles |
49 | Throw |
50 | Lift |
56 | Warp |
57 | Singularity |
63 | Barrier |
64 | Stasis |
84 | Electronics |
86 | Damping |
91 | Hacking |
93 | Decryption |
98 | First Aid |
99 | Medicine |
Achievement numbers for replacing A:
1 | Medal of Honor |
2 | Medal of Heroism |
3 | Distinguished Service Medal |
4 | Council Legion of Merit |
5 | Honorarium of Corporate Service |
6 | Long Service Medal |
7 | Distinguished Combat Medal |
8 | Medal of Valor |
9 | Pistol Expert |
10 | Shotgun Expert |
11 | Assault Rifle Expert |
12 | Sniper Expert |
13 | Lift Mastery |
14 | Throw Mastery |
15 | Warp Mastery |
16 | Singularity Mastery |
17 | Barrier Mastery |
18 | Stasis Mastery |
19 | Damping Specialist |
20 | AI Hacking Specialist |
21 | Overload Specialist |
22 | Sabotage Specialist |
23 | First Aid Specialist |
24 | Neural Shock Specialist |
26 | Scholar |
27 | Completionist |
28 | Tactician |
29 | Medal of Exploration |
30 | Rich |
31 | Dogs of War |
32 | Geth Hunter |
33 | Soldier Ally |
34 | Sentinel Ally |
35 | Krogan Ally |
36 | Turian Ally |
37 | Quarian Ally |
38 | Asari Ally |
39 | Power Gamer |
40 | Extreme Power Gamer |
41 | Renegade |
42 | Paragon |
43 | Paramour |
44 | Spectre Inductee |
45 | Charismatic |
46 | Search and Rescue |
47 | Colonial Savior |
48 | Undisputed |
49 | New Sheriff in Town |
50 | Best of the Best |
BACK UP THE ORIGINAL FILES BEFORE ALTERING THEM!
The game likes to reset these files to their defaults, so after you edit them, be sure to open their properties and check the "Read Only" box.
Disable the intro movies by deleting or renaming C:\games\Mass Effect \Biogame\CookedPC\Movies\
BWLogo.bik
db_standard.bik
ME_EAsig_720p_v2_raw.bik
BioCredits.ini
Alter the amount of time it takes the end credits to scroll:
fScrollTime=516
The song is 497 seconds long.
BioEngine.ini
Increase number of sound chanels to prevent sound clipping:
MaxChannels=64
Make shadows look better:
ShadowFilterRadius=5.000000
DepthBias=0.006000
MinShadowResolution=32
MaxShadowResolution=4096
ShadowFilterQualityBias=4
Improve quality of textures:
Trilinear=true
Improve game performance with no loss in quality:
BIOVertexShaderVersion=vs_3_0
Force the game to use higher quality textures:
TEXTUREGROUP_Character_Diff=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Character_Norm=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Character_Spec=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
This fixes Garrus' low-quality face, without texmods.
BioGame.ini
Enable AutoSave:
m_bDissableAutoSave=FALSE
m_fAutoSaveTime - change the interval of saves
The ratio of XP earned while in the Mako compared to on foot:
m_fVehicleExpScaleFactor=1.0
1.0 is equal, 0.5 would be half as much as on foot, 2.0 would be double what's earned on foot.
Change the amount of stuff you can carry:
m_nMaxCredits=99999999
m_nMaxGrenades=90
m_fMaxSalvage=9999
m_fMaxMedigel=90
Change the color and transparency of subtitles:
m_colSubtitleColor=(R=204,G=255,B=255,A=255)
Change how long after an NPC's last line of dialog before the conversation wheel appears:
m_fShowLastLineOffset=0.0
0.0 helps prevent choosing the wrong thing when skipping through dialog.
Removes the time limit for ability cooldowns:
m_bSkipPowerCooldown=TRUE
Note that this also removes cooldowns for enemies. I.e. Geth will pop out shields instantly and all over the place.
Corpses behave more realistically:
m_bAllowPhysicsOnDeadBodies=true
How long before corpses disappear, in seconds:
m_fCorpseCleanupFirstAttemptTime=60.0
Enable cover system for squad:
m_bEnableLeaning=TRUE
Disable Tutorials:
m_bForceDisableTutorials=TRUE
Alter the gravity while in the Mako:
DefaultGravityZ=1800
Setting this higher will cause the Mako to not bounce nearly as much.
BIOGuiResources.ini
Change the amount of time that notifications appear on screen:
fPassivePopupDisplayTime=1f
This is for the grey boxes on the middle right of the screen for achievements, loot, etc.
BioInput.ini
To Fix the Field of View (FOV), add the following line:
Bindings=(Name="F11",Command="set BioCameraBehaviorFollow CAMERA_FOV 100 | set BioCameraBehaviorZoom CAMERA_FOV 40")
Once you have started or loaded a game, get to a point when you can run around (not in menu and not during conversation), and hit the F11 key. You only need to do it once, and the FOV will be changed permanently until you exit the game. Unlike the wrong FOV fix, it never gets canceled, does not ruin cutscenes, and you don't need to fix it from time to time.
You can add other lines with other key bindings with different FOV numbers, too.
Increase game speed by a factor of 10 while holding the middle mouse button:
Bindings=(Name="MiddleMouseButton",InputMode=BIO_INPUT_MODE_NONE,Command="SloMo 10 | OnRelease SloMo 1",Control=False,Shift=False,Alt=False)
BioParty.ini
Increase the number of items you can carry, and change the warning message:
m_nMaxInventoryItems=999
m_nMaxInventoryWarningThreshold=950
How long after killing the last in-range enemy before combat mode ends:
m_fCombatCooldownTime=2
In seconds.
Squad's percentage of health when resurrected:
m_fPercentHealthOnResurrection=0.4f
last modified 30 June 2021