Note 1: I haven't tested all these codes, so use them at your own risk.
Note 2: If you want to get REALLY crazy specific with the cheats, see these guides: Mass Effect 1 Wiki, Mass Effect 2 Wiki, Mass Effect 3 Wiki.
Note 3: These are NOT Case-Sensitive, I just typed them that way to make it easier to read.
Game | Command | Effect |
1,2 | God | Enable god mode - Shepard can't die, unless you fall off a cliff, or the game reqires you to |
all | Fly | Enable fly mode |
all | Ghost | Move through walls, the ceiling, the floor |
2,3 | SlowMo # | Changes the game speed to #. 2 is twice as fast, 0.5 is half as fast |
2 | StasisParty | Freezes your squad |
1, 2 | SuperSpeed | Shepard moves really fast |
all | Teleport | Move player to location in crosshairs |
all | Walk | Return to normal speed and on foot |
3 | At BioP_Nor | Teleport to the Normandy (I sometimes get stuck in the Silver Sun Strip) |
1 | SpawnVehicle | Spawns a Mako at the cursor's location |
1 | UpgradeVehicle 6 VehThrusterForceBooster | Triples the power of the Mako's thruster |
2,3 | ToggleFlyCam | Toggles Free Camera mode |
3 | Ce Hench_Empty | Play solo. Don't do this where a squadmate is required for the mission |
3 | Ce Hench_SetupSquad_NoFade | Teleports squad to Shepard's location |
3 | Ce Hench_PickAny | Select any henchmen from full list where you are standing, even those you haven't recruited |
all | Ce hench_picksquad | Brings up the squad selection screen - In LE2, will cause the game sounds to mute until you reload a save |
1 | GiveBonusTalent T | Gives Shepard a bonus talent, see list below for talent numbers to replace T |
2,3 | GivePower Target P | Gives the target a bonus power, see list below for how to replace P |
all | GiveXP # | Add amount of XP of # |
1,2 | GiveTalentPoints # | Sets number of unused Talent Points to # (can also be negative) (LE1: 46 to fill) |
1 | Set BioAttributesPawnParty m_TalentPoints # | Sets number of talent points for active squad mates and Shepard to # (LE1: 20 to fill) |
all | SetParagon # | Sets Paragoin Points to # |
all | SetRenegade # | Sets Renegade Points to # |
3 | ShowWeaponSelection | Opens loadout menu. |
3 | EnableDamage 0 | Disables damage done by you and everyone else |
3 | EnableDamage 1 | Enables damage done by you and everyone else |
3 | EnablePowerCooldown 0 | Enables instant power cooldown. In LE2, it's a toggle, so don't use the #. |
3 | EnablePowerCooldown 1 | Disables instant power cooldown |
2,3 | KillEnemies | Kills all enemies currently spawned on the map |
2,3 | KillParty | Kills your squad |
2 | KillPawns | Removes squadmates and kills nearby enemies |
2,3 | KillSelf | Or Suicide - kills Shepard |
2,3 | KillTarget | Kills the target under the reticle |
3 | RestartLevel | Restarts the level |
all | AdjustCredits # | Adds for subtracts # of Credits (put a - in front for negative) |
all | InitCredits # | Set number of Credits to # |
1,3 | GiveItem Target W | Gives the target a weapon, see list below for how to replace W |
1 | GiveAll | Adds everything except for armor |
1 | GiveAllArmor | Adds all Armors |
1 | GiveAllArmor N | Adds all armor, replace N with manufacturer name (see below) |
1 | GiveAllArmorHuman N | Adds all human armor, replace N with manufacturer name |
1 | GiveAllArmorKrogan N | Adds all krogan armor, replace N with manufacturer name |
1 | GiveAllArmorQuarian N | Adds all quarian armor, replace N with manufacturer name |
1 | GiveAllArmorTurian N | Adds all turian armor, replace N with manufacturer name |
1 | GiveAllBioamps N | Adds all Bio Amps, replace N with manufacturer name |
1 | GiveAllGrenades N | Adds all Grenades, replace N with manufacturer name |
1 | GiveAllOmniTools N | Adds all Omni Tools, replace N with manufacturer name |
1 | GiveAllWeapons N | Adds all Weapons, replace N with manufacturer name |
1 | GiveAllXMods | Adds all Weapon and Armor Mods |
1 | GiveSuperArmor | Shepard gets Super Armor |
1 | GiveSuperGun | LE1: replaces Shepard's current Assault Rifle with a Super Geth Gun. |
3 | GiveSuperGun | LE3: 9999 ammo & super damage for equipped weapon |
2,3 | InitAmmo # | Sets amount of ammo to # |
2,3 | InitFuel # | Sets amount of fuel to # |
3 | InitFuelEfficiency # | Fuel consumption rate. 1=default 0.5=half 0=uses no fuel |
all | InitGrenades # | Sets number of grenades to # |
all | InitMedigel # | Sets amount of medi-gel to # |
2 | InitProbes # | Sets number of probes to # |
2 | InitEezo # | Sets amount of Eezo to # |
2 | InitIridium # | Sets amount of Iridium to # |
2 | InitPalladium # | Sets amount of Palladiam to # |
2 | InitPlatinum # | Sets amount of Platinum to # |
1 | InitSalvage # | Sets the amount of OmniGel to # |
3 | SetAllWeaponModLevels # | Set all acquired weapon mods to level # (1 to 5) |
2 | SetIntByName U | Unlocks an upgrade, see list below for how to replace U |
3 | Exit | Exits the game |
2,3 | Shot | Takes a screenshot |
all | Show Fog | Toggle fog off/on |
2 | Stat FPS | Toggles display of the framerate |
2,3 | ToggleHUD | Also ShowHUD - hides most of the HUD |
all | GrantAllCodex | Unlocks all the Codex Entries |
all | UnlockAchievement A | Unlock Achievements, see list below for numbers to replace A |
1 | Exec filename.txt | Execute a script. You can put many (as many as you like) of the above commands in a single text file, then place that text file in the C:\Games\Mass Effect Legendary Edition\Game\ME1\Binaries\ folder. In game, run this command (for example "exec cheat.txt"), and everything will execute as if you had typed it all in manually. |
LE1 Manufacturer names for replacing N:
Aldrin, Ariake, Armax, Armali, Devlon, Elanus, Elkoss, Geth, HK, Kassa, Rosen, Serrice, Sitta [sic], Haliat, Jorman, Batarian, Cerberus, HKShadow, Spectre01, Spectre02, Spectre03
LE1 To give yourself a specific item, type:
GiveItem person level type Manf_manfname_thing_name
person is either Self or Target. To give something to a squadmate, turn so the targeting bracket higlights the squadmate you want to give something to.
level is the level of the item in digital numbers, not roman
type is one of the following: Assault_Rifle, Sniper_Rifle, Shotgun, Pistol, Bioamp, Omnitool
Armors are HumanL, HumanM, HumanH, QuarianL, TurianL, TurianM, TurianH, KroganM, KroganH
Examples: (for specifics, see the ME1 Wiki)
GiveItem Target 10 Assault_Rifle Manf_Spectre03_Weap will give the targeted squadmate a level X HMWA Assault Rifle.
giveitem self 10 bioamp manf_serrice_bioamp
giveitem self 10 omnitool manf_serrice_omnitool
giveitem target 10 TurianM manf_kassa_armor_colossus
giveitem self 10 x_armor_shieldVI
giveitem self 10 x_Gammo_HE
giveitem self 10 x_wammo_Harpoon
giveitem self 10 x_wgear_frictionlessMAT
LE1 Talent numbers for replacing T:
Note: The game won't let you use more than 6 at a time, so if you're full, adding more won't do you any good.
7 | Assault Rifles | 14 | Shotguns |
21 | Sniper Rifles | 49 | Throw |
50 | Lift | 56 | Warp |
57 | Singularity | 63 | Barrier |
64 | Stasis | 84 | Electronics |
86 | Damping | 91 | Hacking |
93 | Decryption | 98 | First Aid |
99 | Medicine |
LE2 Format for Bonus Powers replacing P:
Format: GivePower target SFXPower_power name. Example: GivePower self SFXPower_Shockwave
Note: The game won't let you use more than 6 at a time, so if you're full, adding more won't do you any good.
For a full list of powers see the ME2 Wiki.
Powers that can be successfully given to a squadmate:
SFXPower_AIHacking
SFXPower_ArmorPiercingAmmo
SFXPower_Cloak
SFXPower_CombatDrone
SFXPower_ConcussiveShot
SFXPower_Crush
SFXPower_CryoAmmo
SFXPower_Singularity
SFXPower_WarpAmmo_Player
LE2 Upgrades for replacing U:
Format: SetIntByName Name # Example: SetIntByName Tec_AutoPistol 5
The # is the number of those upgrades you want in your inventory
Name | Increases What | Name | Increases What |
Tec_AutoPistol | Submachine Gun Damage | Tec_AutoPistolR1 | SMG Shield Piercing |
Tec_AutoPistolR2 | SMG Extra Rounds | Tec_AssaultRifle | Assault Rifle Damage |
Tec_AssaultRifleR1 | Assault Rifle Penetration | <Tec_AssaultRifleR2 | Assault Rifle Accuracy |
Tec_BioticUpgrade | Biotic Damage | Tec_BioticUpgrade | Biotic Damage |
Tec_BioticR1 | Biotic Duration | Tec_BioticR2 | Biotic Cooldown |
Tec_HeavyAmmo | Heavy Weapon Ammo | Tec_HeavyPistol | Heavy Pistol Damage |
Tec_HeavyPistolR1 | AP Heavy Pistol | Tec_HeavyPistolR2 | Heavy Pistol Critical |
Tec_MediGel | Medi-Gel Capacity | Tec_MediGelR1 | Trauma Module |
Tec_MediGelR2 | Emergency Shielding | Tec_ShepardHealth | Heavy Skin Weave |
Tec_ShepardR1 | Heavy Bone Weave | Tec_ShepardR2 | Heavy Muscle Weave |
Tec_Shield | Damage Protection | Tec_ShieldR1 | Burst Regeneration |
Tec_ShieldR2 | Hard Shields | Tec_Shotgun | Shotgun Damage |
Tec_ShotgunR1 | Shotgun Shield Piercing | Tec_ShotgunR2 | Shotgun Extra Rounds |
Tec_SniperRifle | Sniper Rifle Damage | Tec_SniperRifleR1 | AP Sniper Rifle |
Tec_SniperRifleR2 | Sniper Headshot Damage | Tec_TechUpgrade | Tech Damage |
Tec_TechR1 | Tech Duration | Tec_TechR2 | Tech Cooldowns |
Tec_HackModule | Hack Module for hacking mini game | Tec_BypassModule | Bypass Module for the bypass mini game |
Tec_GruntShotgun | Grunt's Shotgun damage | Tec_GruntUpgrade | Grunt's Vitality |
Tec_JackUpgrade | Jack's Biotics | Tec_LegionSniper | Legion's Sniper Rifle damage |
Tec_LegionUpgrade | Legion's Shield Strength | Tec_MordinUpgrade | Mordin's Omni-Tool |
LE3 Valid Targets:
Anderson
Ashley
Aria
EDI
Garrus
James
Javik
Kaidan
Liara
Nyreen
Self
Tali
LE3: Format for Bonus Powers replacing P:
Format: GivePower Target PowerName. Example: GivePower self Shockwave
Note: Most powers reset on gameload, the only powers that don't are bonus powers, which are the only ones I've listed below.
Valid Bonus Powers:
Carnage
DarkChannel
EnergyDrain
Marksman
ProximityMine
Reave
Slam
Stasis
Decoy
ProtectorDrone (Defense Drone)
Barrier
Fortification
GethShieldBoost (Defensive Matrix)
InfernoGrenade
ArmorPiercingAmmo
WarpAmmo
LE 3: Format for Weapons replacing W:
Format: GiveItem Target WeaponName. Example: GiveItem Self Saber
Note: The heavy weapons can't be aquired this way.
ASSAULT argus avenger cobra collector falcon geth mattock reckoning revenant saber valkyrie vindicator |
PISTOL carnifex eagle ivory phalanx predator scorpion talon thor |
SHOTGUN claymore crusader disciple eviscerator graal katana raider scimitar shotgun_geth striker |
SMG hornet hurricane locust shuriken tempest |
SNIPER blackwidow incisor indra javelin mantis raptor valiant viper widow |
last modified 1 August 2021