Nightsolo's Mass Effect Legendary Editon Console Cheats



Console Cheats

  1. To enable the console, use the ME3 Tweaks Mod Manager
  2. When playing in-game simply press the ~ (tilde key), above tab (also known as ` (grave)) to open the console, then type in the desired cheat. The TAB key brings up a single box at the bottom of the screen, if you prefer.

Note 1: I haven't tested all these codes, so use them at your own risk.
Note 2: If you want to get REALLY crazy specific with the cheats, see these guides: Mass Effect 1 Wiki, Mass Effect 2 Wiki, Mass Effect 3 Wiki.
Note 3: These are NOT Case-Sensitive, I just typed them that way to make it easier to read.

GameCommandEffect
1,2GodEnable god mode - Shepard can't die, unless you fall off a cliff, or the game reqires you to
allFlyEnable fly mode
allGhostMove through walls, the ceiling, the floor
2,3SlowMo #Changes the game speed to #. 2 is twice as fast, 0.5 is half as fast
2StasisPartyFreezes your squad
1, 2SuperSpeedShepard moves really fast
allTeleportMove player to location in crosshairs
allWalkReturn to normal speed and on foot
3At BioP_NorTeleport to the Normandy (I sometimes get stuck in the Silver Sun Strip)
1SpawnVehicleSpawns a Mako at the cursor's location
1UpgradeVehicle 6 VehThrusterForceBoosterTriples the power of the Mako's thruster
2,3ToggleFlyCamToggles Free Camera mode
 
3Ce Hench_EmptyPlay solo. Don't do this where a squadmate is required for the mission
3Ce Hench_SetupSquad_NoFadeTeleports squad to Shepard's location
3Ce Hench_PickAnySelect any henchmen from full list where you are standing, even those you haven't recruited
allCe hench_picksquadBrings up the squad selection screen - In LE2, will cause the game sounds to mute until you reload a save
1GiveBonusTalent TGives Shepard a bonus talent, see list below for talent numbers to replace T
2,3GivePower Target PGives the target a bonus power, see list below for how to replace P
allGiveXP #Add amount of XP of #
1,2GiveTalentPoints #Sets number of unused Talent Points to # (can also be negative) (LE1: 46 to fill)
1Set BioAttributesPawnParty m_TalentPoints #Sets number of talent points for active squad mates and Shepard to # (LE1: 20 to fill)
allSetParagon #Sets Paragoin Points to #
allSetRenegade #Sets Renegade Points to #
3ShowWeaponSelectionOpens loadout menu.
 
3EnableDamage 0Disables damage done by you and everyone else
3EnableDamage 1Enables damage done by you and everyone else
3EnablePowerCooldown 0Enables instant power cooldown. In LE2, it's a toggle, so don't use the #.
3EnablePowerCooldown 1Disables instant power cooldown
2,3KillEnemiesKills all enemies currently spawned on the map
2,3KillPartyKills your squad
2KillPawnsRemoves squadmates and kills nearby enemies
2,3KillSelfOr Suicide - kills Shepard
2,3KillTargetKills the target under the reticle
3RestartLevelRestarts the level
 
allAdjustCredits #Adds for subtracts # of Credits (put a - in front for negative)
allInitCredits #Set number of Credits to #
1,3GiveItem Target WGives the target a weapon, see list below for how to replace W
1GiveAllAdds everything except for armor
1GiveAllArmorAdds all Armors
1GiveAllArmor NAdds all armor, replace N with manufacturer name (see below)
1GiveAllArmorHuman NAdds all human armor, replace N with manufacturer name
1GiveAllArmorKrogan NAdds all krogan armor, replace N with manufacturer name
1GiveAllArmorQuarian NAdds all quarian armor, replace N with manufacturer name
1GiveAllArmorTurian NAdds all turian armor, replace N with manufacturer name
1GiveAllBioamps NAdds all Bio Amps, replace N with manufacturer name
1GiveAllGrenades NAdds all Grenades, replace N with manufacturer name
1GiveAllOmniTools NAdds all Omni Tools, replace N with manufacturer name
1GiveAllWeapons NAdds all Weapons, replace N with manufacturer name
1GiveAllXModsAdds all Weapon and Armor Mods
1GiveSuperArmorShepard gets Super Armor
1GiveSuperGunLE1: replaces Shepard's current Assault Rifle with a Super Geth Gun.
3GiveSuperGunLE3: 9999 ammo & super damage for equipped weapon
2,3InitAmmo #Sets amount of ammo to #
2,3InitFuel #Sets amount of fuel to #
3InitFuelEfficiency #Fuel consumption rate. 1=default 0.5=half 0=uses no fuel
allInitGrenades #Sets number of grenades to #
allInitMedigel #Sets amount of medi-gel to #
2InitProbes #Sets number of probes to #
2InitEezo #Sets amount of Eezo to #
2InitIridium #Sets amount of Iridium to #
2InitPalladium #Sets amount of Palladiam to #
2InitPlatinum #Sets amount of Platinum to #
1InitSalvage #Sets the amount of OmniGel to #
3SetAllWeaponModLevels #Set all acquired weapon mods to level # (1 to 5)
2SetIntByName UUnlocks an upgrade, see list below for how to replace U
 
3ExitExits the game
2,3ShotTakes a screenshot
allShow FogToggle fog off/on
2Stat FPSToggles display of the framerate
2,3ToggleHUDAlso ShowHUD - hides most of the HUD
allGrantAllCodexUnlocks all the Codex Entries
allUnlockAchievement AUnlock Achievements, see list below for numbers to replace A
1Exec filename.txt Execute a script. You can put many (as many as you like) of the above commands in a single text file, then place that text file in the C:\Games\Mass Effect Legendary Edition\Game\ME1\Binaries\ folder. In game, run this command (for example "exec cheat.txt"), and everything will execute as if you had typed it all in manually.

LE1 Manufacturer names for replacing N:
Aldrin, Ariake, Armax, Armali, Devlon, Elanus, Elkoss, Geth, HK, Kassa, Rosen, Serrice, Sitta [sic], Haliat, Jorman, Batarian, Cerberus, HKShadow, Spectre01, Spectre02, Spectre03

LE1 To give yourself a specific item, type:
GiveItem person level type Manf_manfname_thing_name

person is either Self or Target. To give something to a squadmate, turn so the targeting bracket higlights the squadmate you want to give something to.

level is the level of the item in digital numbers, not roman

type is one of the following: Assault_Rifle, Sniper_Rifle, Shotgun, Pistol, Bioamp, Omnitool
Armors are HumanL, HumanM, HumanH, QuarianL, TurianL, TurianM, TurianH, KroganM, KroganH

Examples: (for specifics, see the ME1 Wiki)
GiveItem Target 10 Assault_Rifle Manf_Spectre03_Weap will give the targeted squadmate a level X HMWA Assault Rifle.
giveitem self 10 bioamp manf_serrice_bioamp
giveitem self 10 omnitool manf_serrice_omnitool
giveitem target 10 TurianM manf_kassa_armor_colossus
giveitem self 10 x_armor_shieldVI
giveitem self 10 x_Gammo_HE
giveitem self 10 x_wammo_Harpoon
giveitem self 10 x_wgear_frictionlessMAT

LE1 Talent numbers for replacing T:
Note: The game won't let you use more than 6 at a time, so if you're full, adding more won't do you any good.
7 Assault Rifles 14 Shotguns
21 Sniper Rifles 49 Throw
50 Lift 56 Warp
57 Singularity 63 Barrier
64 Stasis 84 Electronics
86 Damping 91 Hacking
93 Decryption 98 First Aid
99 Medicine

LE2 Format for Bonus Powers replacing P:
Format: GivePower target SFXPower_power name. Example: GivePower self SFXPower_Shockwave
Note: The game won't let you use more than 6 at a time, so if you're full, adding more won't do you any good.
For a full list of powers see the ME2 Wiki.
Powers that can be successfully given to a squadmate:
SFXPower_AIHacking
SFXPower_ArmorPiercingAmmo
SFXPower_Cloak
SFXPower_CombatDrone
SFXPower_ConcussiveShot
SFXPower_Crush
SFXPower_CryoAmmo
SFXPower_Singularity
SFXPower_WarpAmmo_Player

LE2 Upgrades for replacing U:
Format: SetIntByName Name # Example: SetIntByName Tec_AutoPistol 5
The # is the number of those upgrades you want in your inventory
<
Name Increases WhatName Increases What
Tec_AutoPistol Submachine Gun Damage Tec_AutoPistolR1 SMG Shield Piercing
Tec_AutoPistolR2 SMG Extra Rounds Tec_AssaultRifle Assault Rifle Damage
Tec_AssaultRifleR1 Assault Rifle PenetrationTec_AssaultRifleR2 Assault Rifle Accuracy
Tec_BioticUpgrade Biotic Damage Tec_BioticUpgrade Biotic Damage
Tec_BioticR1 Biotic Duration Tec_BioticR2 Biotic Cooldown
Tec_HeavyAmmo Heavy Weapon Ammo Tec_HeavyPistol Heavy Pistol Damage
Tec_HeavyPistolR1 AP Heavy Pistol Tec_HeavyPistolR2 Heavy Pistol Critical
Tec_MediGel Medi-Gel Capacity Tec_MediGelR1 Trauma Module
Tec_MediGelR2 Emergency Shielding Tec_ShepardHealth Heavy Skin Weave
Tec_ShepardR1 Heavy Bone Weave Tec_ShepardR2 Heavy Muscle Weave
Tec_Shield Damage Protection Tec_ShieldR1 Burst Regeneration
Tec_ShieldR2 Hard Shields Tec_Shotgun Shotgun Damage
Tec_ShotgunR1 Shotgun Shield Piercing Tec_ShotgunR2 Shotgun Extra Rounds
Tec_SniperRifle Sniper Rifle Damage Tec_SniperRifleR1 AP Sniper Rifle
Tec_SniperRifleR2 Sniper Headshot Damage Tec_TechUpgrade Tech Damage
Tec_TechR1 Tech Duration Tec_TechR2 Tech Cooldowns
Tec_HackModule Hack Module for hacking mini game Tec_BypassModule Bypass Module for the bypass mini game
Tec_GruntShotgun Grunt's Shotgun damage Tec_GruntUpgrade Grunt's Vitality
Tec_JackUpgrade Jack's Biotics Tec_LegionSniper Legion's Sniper Rifle damage
Tec_LegionUpgrade Legion's Shield Strength Tec_MordinUpgrade Mordin's Omni-Tool

LE3 Valid Targets:
Anderson
Ashley
Aria
EDI
Garrus
James
Javik
Kaidan
Liara
Nyreen
Self
Tali

LE3: Format for Bonus Powers replacing P:
Format: GivePower Target PowerName. Example: GivePower self Shockwave
Note: Most powers reset on gameload, the only powers that don't are bonus powers, which are the only ones I've listed below.
Valid Bonus Powers:
Carnage
DarkChannel
EnergyDrain
Marksman
ProximityMine
Reave
Slam
Stasis
Decoy
ProtectorDrone (Defense Drone)
Barrier
Fortification
GethShieldBoost (Defensive Matrix)
InfernoGrenade
ArmorPiercingAmmo
WarpAmmo

LE 3: Format for Weapons replacing W:
Format: GiveItem Target WeaponName. Example: GiveItem Self Saber
Note: The heavy weapons can't be aquired this way.

ASSAULT
argus
avenger
cobra
collector
falcon
geth
mattock
reckoning
revenant
saber
valkyrie
vindicator
PISTOL
carnifex
eagle
ivory
phalanx
predator
scorpion
talon
thor
SHOTGUN
claymore
crusader
disciple
eviscerator
graal
katana
raider
scimitar
shotgun_geth
striker
SMG
hornet
hurricane
locust
shuriken
tempest
SNIPER
blackwidow
incisor
indra
javelin
mantis
raptor
valiant
viper
widow

last modified 1 August 2021