Mission 9 - Hydra


Strike Team Assembly:
Destroy the bugs and bughole near your LZ. You've got some long canyons to walk through to get anywhere. From your LZ, take the right-most path, as there's nothing the other way. At one point, you'll see a tube structure crossing above the canyon. Before you get to it, you'll be ambushed by a bunch of Chameleon bugs.

As you come out of the canyon, there is a group of Bomber bugs and a couple of Warriors. You can use your Lieutenant's Bounce ability to fly into them, then activate his shield, and he'll take them out, no problem. Rejoin your team, and take out the bughole that the Warriors just ran to for reinforcements.

Now head to the way point on your TAC map, and Major Bishop will tell you you need to get to the Collection Depot to get into the base. Before you go there, there's a Spitter bughole in the northwest corner of the map. Approach it fast, or use an Air Strike on it, as the nearby Spitters will call for reinforcements, and they come out fast and in great numbers. Whatever you do, do it before you're overwhelmed. Once that's clear, go back to the cul-de-sac you just passed and reload your ammo.

Continue south, taking out bugs and bugholes on your way to the indicated spot on your TAC map. Watch out for a tanker that appears on the way. When you come to a wide-open area, you'll be attacked by Warriors from both sides. Concentrate on the direction you want to go: west. As you come around the corner to the right, you'll see a bughole in the side of the far wall. Take it out quick, as lots of Warriors stream out of it. Clear out the remaining bugs in the area. Major Bishop will tell you that the Collection Duct needs power.

The Power Generator is located north of the base, on a plateau. There's two ways to get to it.
1) The short way. Position your team next to the Generator and below it. Use your Lieutenant's Bounce ability to fly up to it, and turn on the juice.
2) The long and windy way. Head back out into the open area, and kill the Tanker that appears. There's another bughole towards the south that you should take out as well. The path splits. Take the left path, towards the Ammo Dump. Follow the path all the way north and up to the Power Generator and turn it on. Watch for Chameleon bugs on the way.

Head to the southeast corner, and you'll see a Brain bug. Use an Air Strike to take it out, and proceed to the nearby Ammo Dump to reload.

With the power back on, Major Bishop asks you to select a volunteer to go through the Collection Duct. So take your entire strike team all the way back to the now working duct in the southwest corner of the map. Leave one trooper there, and take the rest of the strike team to the north entrance to the base.

Now send your volunteer through. The camera will follow him through the pipe and the walls. Once inside, send him to the indicated spot to turn off the shield. Regroup your strike team and take out any bugs in the area. Major Bishop will want to go into the base, but there's some setup you need to worry about first. Have your Combat Engineer lay a bunch of mines in the northern area of the base, especially at the choke points at the east and west sides. Also put a few to the south. Reload your strike team's ammo, then position them south of the base entrance.

Send Major Bishop inside, and a bunch of bugholes appear. Have your Engineer detonate the mines. Use your Artillery to take out any remaining bugholes. When Major Bishop is done, he'll come outside and announce that he's set the self-destruct. Get him grouped with your strike team and run to the south. Wait for the base to explode, and you can go home.

This page last modified 2 May 2004