Use the boat, and one of the sets of drowners that you need to kill is a few steps north of the landing. Introduce yourself to the Lady of the Lake, just to the north. To the west, Kill some basilisks and loot them while you're here. When they're dead, return to Lakeside.
Continue south along the shore to kill another set of drowners. If the quest doesn't update, continue further along the shore. Next, enter the nearby Elf Cave. Toruviel wants Daily Bread. Chireadan plays Dice Poker. Exit and backtrack, then head south when you can, and transition to the Murky Waters map. You'll have a conversation with Dandelion, then follow him to the Inn.
In the Inn, Dandelion will tell you to get better at Dice before he'll play you. The Fistfighter The Rock is here, too. Outside, pick up all the Contracts off the Notice Board (Alp, Basilisk, Devourer, Giant Centipede, and Royal Wyvern). You should already have the Basilisk Hides, so go back inside and give them to Julian. Leave the courtyard the way you came in and follow the path south to find the third set of drowners, kill thiem, and Zephyr will appear. Kill and loot him for the necklace.
Head into the main part of the Village during the day. The side quest Temptation is started by the Blacksmith's wife. Alina starts the main quest "The Heat of the Day." Tobias can tell you about a couple of trophy monsters. The baker will sell you Bread, and you can loot more from his wardrobe. Continue to the bridge in the south and pick up the quest Small Problems Ask the Healer about the next step. Kill enough centipedes to fill that contract, then head to the Fields.
In the Fields, during the day, kill enough noonwraiths for the quest Temptation. Wandering around the river is the Vodyan Priest Teyu, who's head is a Trophy. Also to the southeast is a Hermit, who plays Dice Poker and gives the quest Hunting the Wild Hunt. For a reward, choose the Wreath of the Immortelles. Also ask him about everything you can. Equip the Pouch of Salt that he gives you, as this will cause wraiths to not attack you, making them easy to kill. Devourers wander around at night. Kill enough to fulfill that contract. You'll also find royal wyverns for their Royal Wyvern Eggs. Also keep one Wyvern Meat.
Return to Lakeside to hand in Old Habits Die Hard to the Naiad, and as a reward choose to be healed. This also gets you a ring slot item that wards off drowners. Hand in The Giant Centipede Contract and Daily Bread. Once the elves are fed, inside the cave is an Elf Woman you can have sex with if you gift her Wyvern Meat. Turn in your Trophy, as you're about to get another one.
Exit to the Fields to the south. Go to the Crypt in the middle of the map to find Alps, the Ureus trophy creature, and the Cat Harness. Kill and loot all the creatures for Contract quest items. Back in Murky Waters, hand in and finish all open side quests. As you approach the Inn during the day, you'll get a scene with Celina. Gift her any Ring to have sex with her.
As you advance "Alvin," upon entering the Inn, Dandelion will talk to you and hand you a letter from Shani/Triss. Talk to him again to answer it. Take said letter to Lakeside, the Fisher King and ask him to mail it. Dandelion should now play Dice with you; just ask him how he likes the country, and respond that you don't know if anyone is worth playing.
Advance "Alvin" to the point where you're supposed to give him an amulet. If you sided with Triss, you'll find him at the ruins on the Village map. You can play Dice with the Gambling Ghost for him, and this advances the Dice quest. If you sided with Shani, Alvin will be south of the village by the river, and to get the Gambling Ghost to appear, click the skeleton in the ruins at night.
This also advances the main quest "The Heat of the Day." Finish that off. You'll have to fight Alina at first regardless. After you give Julian the news, talk to The Healer. You'll need to head back to the Fields to kill 5 Midday Brides, then have the Blacksmith reassemble the mirror. After that doesn't work:
1) If the Healer is Abigail, then Dandelion is next. Meditate until 1 hour before Dusk, then talk to Dandelion, who should be near Alina. If you have the Wreath of the Immortelles, you can give it to Celina to help her move on.
2) If the Healer isn't Abigail, talk to Adam. He'll run off to the Fields. Follow him for the conclusion. Celina will attack you if you approach her, though if you have the mod Celina Wreath fix, she'll take it (labeled Nightwraith, at night).
Go to the Cave on the Lakeside map and find Berengar. Follow him and help him kill stuff, then talk to him outside. Ask him about everything. Talk to the Elf Craftsman and the Blacksmith about "The Armor." Despite what they say, there's nothing else to be done on that in this chapter. Next, talk to Julian and the Vodyanoi Priest. Lastly, go to Black Tern Island and talk to the Lady of the Lake for her idea of how to kill Dagon. Her way yields the best reward, but it's up to you. Also ask her about everything you can. If you've spoken with the Hermit about the Grail and Knights, tell her you want a quest, then say you were only jesting. This leads to sex with her.
Time to pick the method for dealing with Dagon. (While you're on shore, update Berengar.) Get everything out of storage, as you won't have access in Chapter V, unless you have the mod ACT V Storage.
1) Side with the Vodyanoi by giving the cow some Dried Fruit and Nuts, which you can buy from the Baker. The cow will follow you all the way to the boat in Lakeside. Despite the transition cinematic not showing a cow, she does make it to the Island. Once there, be very careful not to attack her until you get to the temple. Doing so makes this method unusable. Reward: Ceremonial Sword of Deithwen.
2) Side with the Humans the way Julian suggested. Simply go to the temple on Black Tern Isle and kill Dagon and his followers. Reward: a Large Diamond.
3) Side with The Lady by getting a Gold Bracelet from the Vodyanoi Priest, and the Alabaster Figurine from Julian. Give them to the Lady in exchange for The Lady of the Lake's Ruby, which you'll walk over to the temple and place in an altar. Reward: Aerondight.
Dagon can't be harmed directly; instead, kill his constantly-spawning worshipers. After killing Dagon, speak with the Lady of the Lake. Assuming you've finished "The Heat of the Day," and you did things her way, she'll also give you a new silver sword before disappearing. As you try to leave, you get to judge Berengar. If you let him live, he'll show up later to help you. If you kill him, his medallion will be useful later. The advantage to either decision is dubious.
Return to Lakeside. White Rayla will talk to you and explain the situation. Talk to the Fisher King for some silly dialog. Continue on to Murky Waters and talk to Alvin, then Toruviel. Find Dandelion and explain your choice. You have a choice between supporting neither side, or the same side you supported during "Gold Rush" in the previous Chapter. Note that whomever you choose now will be your chosen side in the next Chapter, or you can remain Neutral.
When you're ready, leave north to Lakeside and talk to Dandelion. First tell him about Berengar, then say things are bad. A cutscene will take you to the Dike. Talk to Dandelion again, then continue along the path. A guard captain (Vincent or Mekel) will take Dandelion off your hands. Stay on the lower level and you'll find some familiar faces with whom you may chat. Start up towards the upper level for a conversation with Zoltan, and his reaction will vary depending on the side you chose.
Make your way to the door on the left. Depending on your chosen side, you'll have to kill your way there. If you're Neutral, you should be able to just run past everyone, or you can kill everyone for some extra XP. Once through the door, some cutscenes will introduce Chapter V.
last modified 21 June 2020